Noughts & Crosses

noughts-and-crosses-icon

Dates

Technology

OO Programming, Java, RMI, Design Patterns, BlueJ

App

Link to App

Info

I built a Java based, 2-player, networked Noughts & Crosses game, using RMI for networked game play. Users could play against the computer (which made random moves) or against another player. For 2-player networked games, one player must set their game as the server (via the toolbar), so the other player could connect to it.

Images

Playing against the computer:

P{laying against another player over a network: